Talentism is not a “recruiting blog” in the oft-used
sense of that phrase: my topic of choice is not usually how great it is to
work at Electronic Arts (EA) . This is a
personal blog and maintaining the freedom to discuss the topics that are
important to me is something I jealously guard. Never once has a post been
published here with the idea “Hey, prospective hires are just gonna love this!”
Even the “Join the EA Talent Network” widget is more an experiment in
technological utility than a shill for my employer. I always figured that (as
was said in 68 Posts) that this
blog was a “payment in advance,” a way of creating a market for my ideas based
on their value to the reader. I always assumed that if readers got value from the posts and they knew I worked at EA,
then by the transitive property some people might think better of EA. I never put more thought into it than that.
But a funny thing happened on the way to the forum. Last week I was asked a specific question about EA in an interview and an apparently repressed desire to sing EA’s praises came pouring forth. It was astonishing, to me as much as anybody else.
My self-description would be “contrarian entrepreneurial innovation information junkie” in that I have spent most of my career starting and running small companies. Since 1992 I have not recieved a paycheck from a company with more than 100 employees. And as my regular readers will likely recognize, I have never been a fan of corporate America. So it was more than a bit of a shock to my friends and family when I told them that I was “going corporate”, not only because that didn’t seem to be in my DNA but also because I have a family to feed and my off-the-wall approach to creative problem solving didn’t seem to be a big company’s cup of tea. Frankly, even I was perplexed about my decision to join EA. It felt like the right thing to do, but any further examination of the situation always ended in “Are you nuts?”
And yet here I was, 14 months and 20 days later, telling
the Fortune Innovation Blog
that “I feel lucky every day I get to go to work.” What happened? Do they
literally serve Kool-aid from the drink dispensers that I frequent in the HR
department? Perhaps, but the truth of the feeling is inescapable: I have never had
more fun working. I am having a blast. That doesn’t mean that it’s all daisies
and love 24/7 (but if your idea of fulfillment is a big kumbaya session then you probably
need to stick to the camp counselor listings in the want ads). And I wouldn’t
say I have gotten hitched – I continue to believe in a free agent market and that all employers need to be recruiting their employees every day. But the much prognosticated (perhaps
there was a bit of schadenfreude in there, hmmm?) homogenization of my personality hasn’t occured. I haven’t had to go through some sort of genetic mutation in order to
survive here. Quite the opposite – I find that I am rewarded for innovating and
hard-charging without the worry of making a payroll (those
of you whom are entrepreneurs know the dread of which I speak). Best of all, I get
to work with a lot of incredibly smart people who charge my learning battery in
ways that I haven’t enjoyed since… well, ever.
So what has gotten me so breathless (a crime of which I so recently accused Friedman)? The industry for one. The Interactive Entertainment industry is just plain cool. Pretty soon there will even be game tournaments on TV. No offense to all the sunglass-wearing bad-boy film stars who can’t get their next deal signed but I would rather see some 20-something rip an alien to shreds than watch some guy with a beer belly and an absurdly small cowboy hat make a call with pocket aces. Kids already spend more time gaming than they spend on TV or at the movies (which in my mind is a very good thing). It is the entertainment medium of choice for a new generation (and, as it turns out, an old generation, as more people my age get online for gaming and social interaction).
I can hear all the Gen Why cynics saying I am a corporate
hack, just playing the party line. Fifteen months ago I probably would have had
the same reaction. People who know me know that I just don’t have it in me to
sell something I don’t believe in. And it may be that the love-fest will be
short lived. Only time will tell. It wouldn’t be far from the truth to say that
the flip side of my intense passion is a quick trigger for disappointment and
disgust. Loyalty is a strong part of my make-up, so you won’t read negative
stuff about EA here, regardless of what happens in the future. There are too
many windmills for me to tilt at to spend my time biting the hand that feeds me.
But one thing is for sure – if I haven’t posted that I am working someplace
else you can safely assume I feel the same way that I do today. And for that, I feel pretty
lucky.
I find it intriguing that you're capable of such elaborate and lengthy blog posts while at the same time working for a company bound to products made for the "instant gratification" set. Makes me wonder how many gamers would take the time to read your insights.
Posted by: Joel Cheesman | April 18, 2006 at 09:14 AM
i'm a gamer
http://www.contingentworkforce.org/jla/blog/2006/03/gamers-paradise.asp
will's a nice guy *wink*
so is seth.
~jer
http://www.o0.typepad.com
Posted by: Jeremy Langhans | April 18, 2006 at 11:52 AM
I see a new post on my rss feed from Talentism, I heat up my coffee, shut the door, take the phone of the hook, put the "in a meeting now and for the foreseeable future" sign on my door and brain.
Posted by: jason davis | April 19, 2006 at 11:06 AM
When I had a full and glorious mop of hair and was attending UVM (yep, I'm a crunchy-granola type despite the scowl), I remember speaking out against corporate types - yeah, like I really knew what I was talking about.
But the Gen Y's are really the Gen Why Nots: Senor Jeffe, exactly how much to those GY's make in royalty payments, appearance fees, race wins, etc.? More than enough to enjoy the corporate lifestyle (a fridge full of Red Bull - comped; an X-Box in their media rooms - comped; a warehouse full of skateboards, snowboards, or motocross parts - comped.
Sorry kiddies but if you make money, you're corporate - you may not wear the suits but your sure do listen to them.
It's not just you Jeff - when people enjoy what they do, they're practically ordained by their creator to shout about it. I think most people miss that part of the job description where they're required to be evangelical if they love what they do. While its true that at times the grass is greener over the septic tank, it's also true that even in corporations, employees have the ability to at least attempt modify their environments to their advantage. If it won't budge, then it and only then may it time to try elsewhere. But at least try.
Which sounds like what you've been able to do at EA. There's an employment brand element in this if so. But all these individual EA elements together and you may just have an enduring culture. Corporate or otherwise.
Posted by: Steve Levy | April 23, 2006 at 09:59 AM
Jeff, you started my gray matter churning on a rainy Sunday (a normal day for all readers in the Pacific NW). Was watching VH-1 I believe last evening and saw a short expose on Blur Studio (www.blur.com/indexl.html) - does this ever sound like a media company with guts!
Posted by: Steve Levy | April 23, 2006 at 10:03 AM
I am being considered for a position for EA with an agency you use. Can you please let me know how the office dynamics are there? What do you like best about working for EA? Before I make any big career I would prefer it be with a company I can stay with for the long term.
If you can give me any information I will greatly appericate it.
Thank you
Posted by: Kristi | June 19, 2007 at 03:35 PM
Well said!
As a fellow EA employee, I feel quite the same way. Thanks for saying it!
Posted by: Paul Senzee | June 28, 2007 at 02:42 PM
I really find EALA a awesome place to work and would love to wor there someday...I play all the CNC games they are awesome!!
And im also friends with like 4 guys that work there...I really wanna be a game designer!
I really enjoyed reading your blog!
Posted by: Kristen Andrews | May 26, 2008 at 10:21 PM
hey im a long time gamer been wanting to work as a game designer i have the ideas and passion but dont know where to start is there any advice you can help me with please
Posted by: Elvis | June 29, 2008 at 11:33 PM
Thank you very much for removing my post.
Posted by: Rob- The new guy | October 12, 2008 at 01:12 AM